Version 1.0
Jump directly to the
Conway
Applet |
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Conway's life game
!!! |
The Conway's life
game simulates the evolution of, for example, a
colony of living organisms and it represents an " inocent
looking " example of Cellular Automat Theory:
- each yellow
square represents an
alive
(
)
cell
- while a red square
is a dead
(
)
cell
- Notice that each cell has
eight
neighbours
A cell fate
is governed by the following
rules:
- If one cell is dead
(
), it becomes alive
(
) whenever it has three
alive
(
) neighbours.
- If a cell is alive
(
), it remains in that state whenever it has
two or three
alive
(
) neighbours; otherwise it becomes
dead
(
).
- Actualization of the Conway colony is done simultaneously. It
means all cells change at the same time.
With these simple microscopic rules, a
bunch of complex and fascinating macroscopic
patterns simulates the evolution of the Conway colony. |
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This model was proposed by Dr.
John Horton Conway (
University of Cambridge, England
)
in the late 1960s. A full history of this model is given by
Robert T. Wainwright's at LIFEPAGE. Also, you can read the
Cellular Automata FAQ. |
Jump directly to the
Conway
Applet |
|
Instructions
- This
Applet autostart and you can see the end of
its evolution whenever the cell pattern does not change anymore.
- At this point, you can restart the
Applet by first
clicking the Stop button and next the
Start one.
- At any point of the animation, you can click over the
Applet . It stops the animation and you can draw your own
pattern by moving the Mouse with the left button pushed
down. Then you can restart the Applet by clicking on
the Start button.
- In order to change
Ncells and/or
Probability , first
use the Stop button. Once you made a
change of those values you must press the
Return key. The Applet
will restart by clicking on the Start
button.
- Nice
values are:
Ncells =
2025
Probability
= 0.25
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